My name is Luca Miranda and I am an artist, writer and independent researcher that works and lives in Italy.
My artistic practice looks at the relationship between reality and simulation and at the historical and politic rhetorics that lie beneath. I am interested in the investigation of videogames as text and critic tools to highlight their contradictions as well as the contemporary media culture’s paradoxes. Part of my practice concerns the analysis of the avatar figure, its functions, and its purposes within the culture and video ludic landscape. Some of my areas of work are machinima and game photography, together with experimentation with film and photographic traditional languages. In 2018 I co-founded Eremo, an artistic collective based in Milan that operates among the intersections of video games, sound art, performance, and contemporary art. I actively collaborate with writer and researcher Riccardo Retez, and the photographer Domenico Ricucci, with several projects underway. Since 2020 I have collaborated as a curator with the Milan Machinima Festival, founded by Matteo Bittanti and focused on machinima production and video games experiments.
My artistic work is linked with my research practice, which is interdisciplinary and cross disciplinary. This one focuses on mutations and evolutions of visual culture, together with mainstream and experimental cultural practices, particularly the relation between video game and art, as well as Game art ambit. My first book, a critic and poetic examination on walking simulator, will be printed in 2021. In 2021 an essay written with Riccardo Retez will be published on the volume Machinima, The State of the Art.