Luca Miranda cv

Education

2020 – Master in Television, Cinema and New Media, IULM University, Milan, Italy

2016 – Bachelor in Media and Art, University of Bologna, Bologna, Italy

2012 – Diploma in Applied arts, I.S.A. Art Institute, Monza, Italy

Curatorial

2021 – Chloé Desmoineaux, Lipstrike, VRAL, Online. LINK

2021 – Benjamin Hall, Crowdsourcing, VRAL, Online. LINK

2021 – Gweni Llwyd and Owen Davies, Becoming a Legend, VRAL, Online. LINK

2021 – Carson Lynn, Dear Eidolon, VRAL, Online. LINK

2021 – Milan Machinima Festival 2021. LINK

2020 – Antoine Chapon, My Own Landscapes, VRAL, Online. LINK

2020 – Edwin Lo, Crucifixion and Epiphany, VRAL, Online. LINK

2020 – Brenton Alexander Smith, Things Are Different Now, VRAL, Online. LINK

2020 – Thomas Hawranke, Shadows: ULTRA, VRAL, Online. LINK

Selected Group Exhibitions, Festival and Screenings

2024 – WTF – we tolerate failure, Spazio InSitu, Roma, Italy. LINK

2023 Sogni Elettrici Festival, IULM University, Milan, Italy.

2023Internationale Short Film Festival Oberhausen, Oberhausen, Germany.

2022 – FILTRO, Digital video wall, Galleria Metronom, Modena, Italy. LINK

2022 – ISIT, Adiacenze, Bologna, Italy. LINK

2021 – Pon de  Replay, Mock Jungle (Metoché), ART CITY Bologna 2021, Cappella di Santa Maria dei carcerati in Palazzo Re Enzo, Bologna, Italy. LINK

2021 – 14th IAFF Animator, Poznan, Poland. LINK

2021 – MILAN MACHINIMA FESTIVAL 2021 (online). LINK

2020 – Arte-19 VVR Game (online), Romarama.

2020 – VRAL (online).

2020 – Contemporary Portraiture: Redefining the Figure (online), Visionary Art Collective.

2020 – MILAN MACHINIMA FESTIVAL 2020 (online). LINK

2019 – MILAN MACHINIMA FESTIVAL 2019, IULM Open Space, Milan, Italy. LINK

Publications

Retez, R., & Miranda, L. (2022). Patient Zero, Parasite, Epidemic Agent: The Player’s Role in Watch Dogs: Legion. Interactive Film & Media Journal, 2(1), 136–148. https://doi.org/10.32920/ifmj.v2i1.1504. LINK

Miranda, L., Giocare a camminare, Concrete Press, San Francisco, 2021. AMAZON LINKCONCRETE PRESS LINK

Retez, R., Miranda, L. (in press), “Cutscenema: il Full Game Movie tra machinima vernacolare e montaggio di cutscene”, in Bittanti, M., Fantacci, G. (edited by), Machinima, The State of the Art, Concrete Press, San Francisco.

Teaching Experience

2021 – Lecturer, Videogiochi: tecnologia & arte (racconti digitali), IULM University, Milan, Italy

Press & Magazines

2023FOOD EXPLORING OUR RELATIONSHIP WITH CONSUMPTION, AA.VV., Dito Publishing. LINK

2023 – LUDENZ #3 – VIRTUALIS. LINK

2022 – Artist focus on Generazione critica. LINK

2021 – ISIT2021#003 contributor, with Luigi Marrone. LINK

2021 – GAME ART: LUCA MIRANDA’S SEX WORKER (2021), Gamescenes, 21/10/2021. LINK

2021 – Art Hole Magazine 12, Featured Artist.

2020 – Lupetti, Matteo, “Cheatimerism, il cortometraggio girato all’interno di un videogioco”, Artribune, 18/11/2020. LINK

2020 – “Intervista: Luca Miranda”, #machinima, 13/11/2020 LINK (also in Ludologica: LINK).

2020 – “Event: VRAL #13_Luca Miranda, Gamescenes, 12/11/2020. LINK